About Me
About Me
Game design graduate focused on level design and player experience, with hands-on work in Unreal Engine and multiplayer map design.
I enjoy building spaces that guide players naturally through layout, flow, and environmental cues rather than explicit instruction. Most of my work explores non-linear exploration and encounter design, particularly in RPG and action-inspired environments.
Comfortable working across different genres, with a strong focus on iteration through playtesting and feedback.
Chennai, India.